Through a combination of critical texts and a visual essay, this issue of Faire explores 3D computer graphics, sometimes called CGI, 3D-CGI, or three-dimensional computer graphics.
From the early visuals used as Mac screensavers to the creation of entirely virtual worlds, this issue aims to examine various approaches to representing reality and to highlight some of the aesthetic and economic issues associated with the development of this now indispensable method of image production.
Faire is a bi-monthly magazine dedicated to
graphic design, published from October to June, distributed issue by issue or in the form of anthologies of three or four issues. Created by
Empire,
Syndicat studio's publishing house,
Faire is aimed for undergraduate students as well as researchers and professionals, documenting contemporary and international practices of graphic design, along with the history and grammar of styles. Each issue focuses on a single subject, addressed by a renowned author. Adopting an analytical and critical posture with regard to the forms and activities of graphic design, editors Sacha Léopold and François Havegeer have been running this print magazine since 2018, working with a growing list of authors (
Mathias Augustyniak,
Stuart Bertolotti-Bailey, Lise Brosseau, Manon Bruet,
Thierry Chancogne, Céline Chazalviel,
Jérôme Dupeyrat, Aude Fellay, Catherine Guiral, Étienne Hervy, James Langdon, Olivier Lebrun, Victoire Le Bars,
Alexandra Midal, Camille Pageard,
Remi Parcollet,
Sonia de Puineuf, Simon Renaud, Benjamin Thorel, Rica Cerbarano...), resulting in unique and varied topics and writing styles.